Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 182 days ago
14 / 2 / 8
K / D / A
51.2%
Kill participation
1,148.4
Damage / min
13,950g
541 gold / min
23
12 placed · 4 cleared
209
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTotocarry#013
Aatrox · Top
7 / 8 / 5
44.4% KP
18,057
18.8% share
11,106g
151 CS · 5.9/m
Paranoia#JP3
Taliyah · Jungle
8 / 12 / 12
74.1% KP
27,765
28.9% share
12,300g
138 CS · 5.4/m
ダッシュ東野MK2#JP1
Vel'Koz · Mid
2 / 7 / 5
25.9% KP
19,811
20.6% share
8,840g
173 CS · 6.7/m
Yua#zzZZ
Smolder · ADC
7 / 8 / 4
40.7% KP
23,742
24.7% share
13,438g
196 CS · 7.6/m
Ξ º ω º Ξ#3489
Karma · Support
3 / 9 / 7
37% KP
6,615
6.9% share
7,450g
32 CS · 1.2/m
Red side
Victoryハン2#JP2
Irelia · Top
6 / 10 / 5
25.6% KP
21,974
20.5% share
11,471g
220 CS · 8.5/m
This is a pen#JP1
Volibear · Jungle
9 / 4 / 12
48.8% KP
16,501
15.4% share
12,389g
158 CS · 6.1/m
サメ仲間#JP1
Viktor · Mid
14 / 2 / 8
51.2% KP
29,610
27.7% share
13,950g
209 CS · 8.1/m
橙 宝#BBBS
Jinx · ADC
11 / 7 / 11
51.2% KP
25,339
23.7% share
14,716g
189 CS · 7.3/m
clover#7 7
Nautilus · Support
3 / 4 / 17
46.5% KP
13,605
12.7% share
8,515g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
