Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 180 days ago
16 / 2 / 4
K / D / A
47.6%
Kill participation
1,514.5
Damage / min
15,648g
653.8 gold / min
32
9 placed · 4 cleared
249
10.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiam Gallagher#0812
Zaahen · Top
5 / 0 / 9
33.3% KP
25,894
20.7% share
12,139g
188 CS · 7.9/m
HDCap#JP1
Briar · Jungle
11 / 7 / 8
45.2% KP
23,395
18.7% share
12,438g
132 CS · 5.5/m
サメ仲間#JP1
Azir · Mid
16 / 2 / 4
47.6% KP
36,246
28.9% share
15,648g
249 CS · 10.4/m
Kaisa#JP3
Yunara · ADC
6 / 8 / 15
50% KP
25,143
20.1% share
13,517g
148 CS · 6.2/m
chico#JP1
Nautilus · Support
4 / 9 / 20
57.1% KP
14,631
11.7% share
9,314g
33 CS · 1.4/m
Red side
Defeatuzume51#JP1
K'Sante · Top
4 / 7 / 4
30.8% KP
21,650
25.2% share
8,430g
156 CS · 6.5/m
BC EL#JP1
Diana · Jungle
2 / 10 / 10
46.2% KP
13,964
16.3% share
9,557g
186 CS · 7.8/m
Werfen#Hasag
Yasuo · Mid
1 / 7 / 1
7.7% KP
7,726
9% share
8,680g
222 CS · 9.3/m
Milan#bb6
Senna · ADC
13 / 9 / 8
80.8% KP
26,482
30.8% share
13,335g
137 CS · 5.7/m
tesla#iku
Anivia · Support
6 / 9 / 14
76.9% KP
16,099
18.7% share
9,170g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
