Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 180 days ago
4 / 10 / 25
K / D / A
90.6%
Kill participation
436.5
Damage / min
9,865g
340.8 gold / min
99
59 placed · 6 cleared
17
0.6 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCOÐED#NA1
Sion · Top
3 / 11 / 10
40.6% KP
21,652
18.9% share
10,515g
200 CS · 6.9/m
抖音丶鸾路#破竹の勢い
Taliyah · Jungle
9 / 8 / 15
75% KP
29,455
25.8% share
14,804g
207 CS · 7.2/m
Soldier#223
Vex · Mid
3 / 16 / 1
12.5% KP
17,344
15.2% share
12,456g
227 CS · 7.8/m
弱まる嵐#plz
Kalista · ADC
13 / 10 / 10
71.9% KP
33,253
29.1% share
16,812g
203 CS · 7/m
サメ仲間#JP1
Rell · Support
4 / 10 / 25
90.6% KP
12,638
11.1% share
9,865g
17 CS · 0.6/m
Red side
VictorySolaana#111
Garen · Top
13 / 4 / 5
32.7% KP
37,514
26.5% share
16,648g
277 CS · 9.6/m
sekainoonimaru#JP1
Briar · Jungle
15 / 5 / 12
49.1% KP
28,090
19.9% share
16,330g
224 CS · 7.7/m
ハゲニート50歳#JP2
LeBlanc · Mid
18 / 5 / 4
40% KP
31,538
22.3% share
13,108g
163 CS · 5.6/m
ゆうき1009#JO1
Aphelios · ADC
9 / 9 / 13
40% KP
35,259
25% share
15,921g
241 CS · 8.3/m
新しい心愛する心#79351
Alistar · Support
0 / 9 / 24
43.6% KP
8,905
6.3% share
8,893g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
