Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Normal Draft · 180 days ago
7 / 10 / 19
K / D / A
55.3%
Kill participation
900.8
Damage / min
22,284g
485.1 gold / min
75
22 placed · 9 cleared
407
8.9 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
5
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryloveKorea#0227
Jayce · Top
5 / 10 / 3
19.5% KP
36,969
20.5% share
20,872g
395 CS · 8.6/m
超かぐや姫#酒寄彩葉
Rengar · Jungle
9 / 7 / 11
48.8% KP
21,937
12.2% share
20,851g
312 CS · 6.8/m
Beings#1111
Aurelion Sol · Mid
21 / 10 / 8
70.7% KP
65,602
36.3% share
24,114g
317 CS · 6.9/m
RuneFactoryが大好きだ#YRA
Sivir · ADC
5 / 12 / 12
41.5% KP
45,126
25% share
22,075g
396 CS · 8.6/m
きりあ#JP1
Seraphine · Support
1 / 9 / 21
53.7% KP
10,881
6% share
12,830g
64 CS · 1.4/m
Red side
Defeat日本語がわかりません#7349
Tristana · Top
12 / 8 / 3
31.9% KP
31,503
20.3% share
22,178g
362 CS · 7.9/m
切捨御免#0000
Ambessa · Jungle
17 / 7 / 9
55.3% KP
47,909
30.9% share
22,953g
311 CS · 6.8/m
Gardevoir#JP282
Ahri · Mid
7 / 9 / 9
34% KP
23,633
15.2% share
19,374g
372 CS · 8.1/m
サメ仲間#JP1
Hwei · ADC
7 / 10 / 19
55.3% KP
41,375
26.7% share
22,284g
407 CS · 8.9/m
ぺいたそっ#JP1
Nautilus · Support
4 / 7 / 14
38.3% KP
10,697
6.9% share
11,888g
32 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
