Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 179 days ago
11 / 3 / 6
K / D / A
53.1%
Kill participation
1,562.8
Damage / min
20,290g
594.4 gold / min
25
13 placed · 0 cleared
347
10.2 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatでぶっちょタロン#JP1
Cho'Gath · Top
4 / 7 / 3
21.2% KP
17,477
16.3% share
13,521g
249 CS · 7.3/m
May#0823
Graves · Jungle
9 / 3 / 10
57.6% KP
26,404
24.6% share
19,123g
302 CS · 8.8/m
No Toxic Can win#777
Galio · Mid
4 / 7 / 17
63.6% KP
20,436
19% share
11,816g
174 CS · 5.1/m
愛り絲#JP1
Senna · ADC
13 / 7 / 9
66.7% KP
33,768
31.4% share
18,015g
171 CS · 5/m
CTRLME#77777
Tahm Kench · Support
3 / 8 / 16
57.6% KP
9,329
8.7% share
10,448g
35 CS · 1/m
Red side
Victoryサメ仲間#JP1
Azir · Top
11 / 3 / 6
53.1% KP
53,345
35.8% share
20,290g
347 CS · 10.2/m
Kina#き な
Viego · Jungle
6 / 9 / 4
31.3% KP
17,174
11.5% share
13,978g
234 CS · 6.9/m
チェゴヤ#0202
Yone · Mid
9 / 8 / 5
43.8% KP
28,449
19.1% share
15,574g
290 CS · 8.5/m
waterme#1021
Ezreal · ADC
2 / 10 / 5
21.9% KP
24,670
16.6% share
11,796g
214 CS · 6.3/m
ウナギイヌ#unagi
Xerath · Support
4 / 3 / 12
50% KP
25,418
17.1% share
11,787g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
