Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 179 days ago
7 / 7 / 5
K / D / A
36.4%
Kill participation
922.4
Damage / min
14,410g
394.1 gold / min
43
19 placed · 6 cleared
304
8.3 CS / min
Objective control
1
Dragons
3
Baron
7
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiam Gallagher#0812
Renekton · Top
3 / 6 / 12
38.5% KP
23,490
19.1% share
13,187g
249 CS · 6.8/m
ニックマン#woman
Jarvan IV · Jungle
12 / 5 / 19
79.5% KP
24,402
19.9% share
18,066g
234 CS · 6.4/m
さくら#9090
Akali · Mid
6 / 7 / 9
38.5% KP
26,862
21.9% share
14,727g
257 CS · 7/m
意味不明#0119
Tristana · ADC
18 / 6 / 6
61.5% KP
39,772
32.4% share
24,679g
324 CS · 8.9/m
イキリバナナ#JP1
Braum · Support
0 / 9 / 23
59% KP
8,389
6.8% share
10,774g
32 CS · 0.9/m
Red side
Defeat森の木の葉っぱ#JP1
Gnar · Top
3 / 5 / 12
45.5% KP
29,859
19.7% share
14,588g
290 CS · 7.9/m
noaaa327#卡特剑圣
Master Yi · Jungle
15 / 13 / 8
69.7% KP
42,035
27.8% share
20,137g
236 CS · 6.5/m
サメ仲間#JP1
Azir · Mid
7 / 7 / 5
36.4% KP
33,728
22.3% share
14,410g
304 CS · 8.3/m
ジョコ#0168
Jhin · ADC
6 / 6 / 10
48.5% KP
21,727
14.4% share
15,835g
262 CS · 7.2/m
まっちょ#5840
Zyra · Support
2 / 8 / 14
48.5% KP
24,005
15.9% share
10,910g
59 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
