Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 176 days ago
10 / 3 / 11
K / D / A
63.6%
Kill participation
1,564.1
Damage / min
19,977g
540.6 gold / min
47
17 placed · 4 cleared
366
9.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory69548172#3324
Riven · Top
6 / 13 / 5
33.3% KP
37,903
23.8% share
17,859g
300 CS · 8.1/m
Yukiriiiin K#かしわぎ
Lee Sin · Jungle
10 / 4 / 9
57.6% KP
21,129
13.3% share
16,094g
229 CS · 6.2/m
サメ仲間#JP1
Azir · Mid
10 / 3 / 11
63.6% KP
57,794
36.3% share
19,977g
366 CS · 9.9/m
Lee#JP2
Yunara · ADC
6 / 4 / 12
54.5% KP
35,078
22% share
20,152g
373 CS · 10.1/m
Hachizen#Plsbf
Thresh · Support
1 / 4 / 20
63.6% KP
7,468
4.7% share
10,214g
28 CS · 0.8/m
Red side
DefeatLiam Gallagher#0812
Zaahen · Top
11 / 9 / 7
64.3% KP
40,372
29.3% share
15,997g
270 CS · 7.3/m
ちーま#大 佐
Naafiri · Jungle
8 / 4 / 12
71.4% KP
25,017
18.1% share
16,908g
301 CS · 8.1/m
魔琉血夜麗#JP1
Malzahar · Mid
4 / 8 / 9
46.4% KP
29,145
21.1% share
16,519g
375 CS · 10.1/m
joslin#JP1
Ezreal · ADC
3 / 5 / 6
32.1% KP
25,605
18.6% share
15,373g
294 CS · 8/m
Yasuri#JP1
Karma · Support
2 / 7 / 13
53.6% KP
17,756
12.9% share
10,869g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
