Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 169 days ago
9 / 7 / 10
K / D / A
63.3%
Kill participation
1,365.4
Damage / min
15,801g
487.2 gold / min
37
12 placed · 9 cleared
274
8.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlueshift#3195
Zaahen · Top
6 / 10 / 3
30% KP
18,306
14.9% share
10,947g
191 CS · 5.9/m
きんきんあいす#めらめら
Xin Zhao · Jungle
5 / 7 / 10
50% KP
13,914
11.3% share
10,986g
166 CS · 5.1/m
サメ仲間#JP1
Viktor · Mid
9 / 7 / 10
63.3% KP
44,286
36% share
15,801g
274 CS · 8.4/m
レジリエンス#あげてこー
Yunara · ADC
10 / 7 / 12
73.3% KP
35,514
28.9% share
17,686g
300 CS · 9.2/m
Luuu#JP1
Sona · Support
0 / 8 / 26
86.7% KP
11,003
8.9% share
9,258g
25 CS · 0.8/m
Red side
VictorysYuuus#JP1
K'Sante · Top
6 / 4 / 14
51.3% KP
28,939
20.4% share
13,909g
259 CS · 8/m
N4n44#0808
Viego · Jungle
27 / 5 / 5
82.1% KP
53,240
37.5% share
22,265g
218 CS · 6.7/m
戸武箭無君とむ#Tomu
Akshan · Mid
5 / 3 / 20
64.1% KP
32,639
23% share
14,188g
188 CS · 5.8/m
HPGx2#GVN
Aurelion Sol · ADC
1 / 9 / 14
38.5% KP
18,597
13.1% share
13,256g
239 CS · 7.4/m
怎麽這樣子#にうま
Rakan · Support
0 / 9 / 25
64.1% KP
8,659
6.1% share
9,391g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
