Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 169 days ago
2 / 2 / 3
K / D / A
27.8%
Kill participation
382.3
Damage / min
7,481g
399.3 gold / min
19
9 placed · 5 cleared
175
9.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鋼の連帯責任#JK315
Garen · Top
1 / 3 / 1
15.4% KP
6,486
14.8% share
6,202g
151 CS · 8.1/m
PW加17347391862#4868
Sylas · Jungle
4 / 5 / 5
69.2% KP
12,289
28.1% share
8,178g
123 CS · 6.6/m
西条飛鳥#Spark
Pantheon · Mid
2 / 2 / 2
30.8% KP
6,797
15.5% share
7,054g
158 CS · 8.4/m
Art of Spear#jp2
Ziggs · ADC
5 / 4 / 3
61.5% KP
13,696
31.3% share
8,242g
137 CS · 7.3/m
wcdm#555
Taric · Support
1 / 4 / 10
84.6% KP
4,505
10.3% share
5,570g
31 CS · 1.7/m
Red side
VictoryLord Liu Kang#fire
Graves · Top
8 / 2 / 1
50% KP
19,776
34.3% share
10,289g
176 CS · 9.4/m
プシューケー#JP1
Lillia · Jungle
3 / 1 / 6
50% KP
10,512
18.2% share
8,343g
165 CS · 8.8/m
サメ仲間#JP1
Azir · Mid
2 / 2 / 3
27.8% KP
7,161
12.4% share
7,481g
175 CS · 9.3/m
Bluekun#JP1
Smolder · ADC
4 / 4 / 6
55.6% KP
12,170
21.1% share
8,320g
153 CS · 8.2/m
hi im thresh#JP1
Seraphine · Support
1 / 5 / 10
61.1% KP
8,017
13.9% share
5,813g
16 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
