Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Normal Draft · 162 days ago
5 / 3 / 5
K / D / A
30.3%
Kill participation
736.7
Damage / min
10,371g
511.3 gold / min
20
8 placed · 2 cleared
187
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat君が夜の海に還るまで#KAF
Mordekaiser · Top
4 / 4 / 2
30% KP
10,764
15% share
8,269g
147 CS · 7.2/m
LOVvmE#DOHEE
Jarvan IV · Jungle
5 / 6 / 4
45% KP
9,762
13.6% share
8,959g
126 CS · 6.2/m
MIDKING#さいきょう
Irelia · Mid
9 / 6 / 3
60% KP
19,278
26.9% share
11,557g
184 CS · 9.1/m
一生に夢が咲くように#ginko
Brand · ADC
1 / 10 / 2
15% KP
18,666
26% share
6,739g
135 CS · 6.7/m
Submariner#4114
Ashe · Support
1 / 7 / 4
25% KP
13,203
18.4% share
5,484g
25 CS · 1.2/m
Red side
Victoryサメ仲間#JP1
Jayce · Top
5 / 3 / 5
30.3% KP
14,943
19.9% share
10,371g
187 CS · 9.2/m
NaoYasuyoshi#NEO
Nocturne · Jungle
9 / 4 / 3
36.4% KP
10,592
14.1% share
10,126g
145 CS · 7.1/m
xiyue#love
Sylas · Mid
3 / 7 / 6
27.3% KP
15,470
20.6% share
7,689g
127 CS · 6.3/m
Stone5080#Stone
Senna · ADC
13 / 2 / 9
66.7% KP
20,549
27.4% share
11,748g
157 CS · 7.7/m
ARME#1419
Gragas · Support
3 / 4 / 12
45.5% KP
13,383
17.9% share
6,805g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
