Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 160 days ago
4 / 14 / 9
K / D / A
44.8%
Kill participation
1,022.9
Damage / min
14,332g
355.9 gold / min
41
12 placed · 7 cleared
281
7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory日本男模#txy
Malphite · Top
4 / 10 / 15
32.8% KP
21,605
11.6% share
11,259g
145 CS · 3.6/m
January#봄이야
Lee Sin · Jungle
11 / 5 / 27
65.5% KP
32,353
17.3% share
17,868g
232 CS · 5.8/m
福岡が好きです#いいね
Zoe · Mid
15 / 7 / 15
51.7% KP
52,097
27.9% share
18,190g
298 CS · 7.4/m
able#이흥호
Samira · ADC
25 / 4 / 11
62.1% KP
67,994
36.4% share
26,714g
310 CS · 7.7/m
jpMVzC#1582
Rell · Support
3 / 3 / 37
69% KP
12,668
6.8% share
12,875g
44 CS · 1.1/m
Red side
Defeatプシューケー#JP1
K'Sante · Top
7 / 12 / 8
51.7% KP
29,138
19.3% share
15,226g
224 CS · 5.6/m
基本ミュート#JP12
Quinn · Jungle
7 / 12 / 4
37.9% KP
19,074
12.6% share
15,598g
258 CS · 6.4/m
サメ仲間#JP1
Viktor · Mid
4 / 14 / 9
44.8% KP
41,188
27.3% share
14,332g
281 CS · 7/m
Milan#bb6
Aphelios · ADC
11 / 8 / 5
55.2% KP
54,795
36.3% share
22,454g
361 CS · 9/m
odessa1#JP132
Thresh · Support
0 / 12 / 17
58.6% KP
6,825
4.5% share
10,394g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
