Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 160 days ago
5 / 5 / 2
K / D / A
43.8%
Kill participation
764.3
Damage / min
10,364g
385.5 gold / min
37
13 placed · 0 cleared
199
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBishop#happy
Naafiri · Top
6 / 4 / 4
31.3% KP
24,882
23.1% share
9,967g
164 CS · 6.1/m
senzawa#JP1
Evelynn · Jungle
12 / 1 / 5
53.1% KP
21,086
19.6% share
13,970g
222 CS · 8.3/m
ENAKING#KR2
Diana · Mid
5 / 3 / 13
56.3% KP
19,720
18.3% share
11,931g
199 CS · 7.4/m
意味不明#0119
Lucian · ADC
6 / 4 / 17
71.9% KP
34,931
32.5% share
15,222g
238 CS · 8.9/m
Kabe pro#Crisp
Braum · Support
3 / 4 / 17
62.5% KP
6,991
6.5% share
8,603g
28 CS · 1/m
Red side
Defeatサメ仲間#JP1
Azir · Top
5 / 5 / 2
43.8% KP
20,548
27.5% share
10,364g
199 CS · 7.4/m
KanChan#JP1
Kayn · Jungle
2 / 8 / 4
37.5% KP
7,503
10% share
8,502g
146 CS · 5.4/m
wifeabuser42069#JP2
Sylas · Mid
2 / 5 / 4
37.5% KP
12,452
16.7% share
9,866g
204 CS · 7.6/m
Milan#bb6
Varus · ADC
5 / 8 / 4
56.3% KP
26,730
35.8% share
14,359g
255 CS · 9.5/m
odessa1#JP132
Nautilus · Support
2 / 6 / 10
75% KP
7,496
10% share
8,300g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
