Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 160 days ago
2 / 2 / 4
K / D / A
27.3%
Kill participation
801.9
Damage / min
10,480g
378.8 gold / min
29
13 placed · 4 cleared
240
8.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryグレイラースY#JP1
Shaco · Top
5 / 2 / 10
51.7% KP
31,320
32.1% share
12,774g
164 CS · 5.9/m
xzz真棒#JP1
Bel'Veth · Jungle
13 / 5 / 5
62.1% KP
21,344
21.9% share
18,140g
262 CS · 9.5/m
5555#JP1
Zed · Mid
0 / 9 / 3
10.3% KP
9,005
9.2% share
7,897g
156 CS · 5.6/m
jisyoku#2864
Varus · ADC
9 / 3 / 7
55.2% KP
27,792
28.5% share
15,195g
262 CS · 9.5/m
いちにち六試合#まで7
Thresh · Support
2 / 3 / 14
55.2% KP
8,024
8.2% share
8,701g
44 CS · 1.6/m
Red side
DefeatTính nóng nhưkem#1199
Pantheon · Top
9 / 8 / 3
54.5% KP
25,344
27.1% share
12,260g
176 CS · 6.4/m
プシューケー#JP1
Lee Sin · Jungle
6 / 5 / 4
45.5% KP
12,719
13.6% share
11,258g
193 CS · 7/m
サメ仲間#JP1
Azir · Mid
2 / 2 / 4
27.3% KP
22,187
23.7% share
10,480g
240 CS · 8.7/m
Happy Birthday#1012
Kai'Sa · ADC
3 / 8 / 7
45.5% KP
21,704
23.2% share
11,984g
234 CS · 8.5/m
マルハンメガシティ横浜町田店#JP2
Seraphine · Support
2 / 6 / 7
40.9% KP
11,620
12.4% share
7,451g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
