Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Normal Draft · 160 days ago
8 / 3 / 9
K / D / A
70.8%
Kill participation
930.4
Damage / min
10,068g
445.8 gold / min
25
6 placed · 1 cleared
153
6.8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaraKuri#1123
Yorick · Top
7 / 2 / 4
45.8% KP
18,249
27% share
11,122g
193 CS · 8.5/m
サメ仲間#JP1
Wukong · Jungle
8 / 3 / 9
70.8% KP
21,011
31.1% share
10,068g
153 CS · 6.8/m
uwaaaaaaaaaaaann#JP1
Malzahar · Mid
7 / 3 / 7
58.3% KP
14,755
21.8% share
9,961g
174 CS · 7.7/m
romantic04#KOR
Caitlyn · ADC
2 / 7 / 4
25% KP
9,624
14.3% share
7,583g
131 CS · 5.8/m
ぺいたそっ#JP1
Braum · Support
0 / 1 / 15
62.5% KP
3,896
5.8% share
6,407g
19 CS · 0.8/m
Red side
DefeatKkamagwi#pogi
Cho'Gath · Top
0 / 1 / 0
0% KP
1,929
3.1% share
3,892g
38 CS · 1.7/m
布偶猫#8201
Zac · Jungle
0 / 8 / 5
31.3% KP
6,250
10.1% share
7,018g
132 CS · 5.8/m
McDonald#おいしい
Talon · Mid
9 / 5 / 3
75% KP
24,055
38.7% share
10,753g
196 CS · 8.7/m
Blue#KYG0
Ezreal · ADC
6 / 3 / 3
56.3% KP
21,677
34.9% share
11,325g
201 CS · 8.9/m
輝く ルーシー#0209
Blitzcrank · Support
1 / 7 / 5
37.5% KP
8,199
13.2% share
6,180g
41 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
