Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 153 days ago
6 / 5 / 14
K / D / A
69%
Kill participation
1,077.1
Damage / min
14,323g
422.5 gold / min
33
15 placed · 1 cleared
240
7.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatabcdefgh#111
Darius · Top
6 / 3 / 5
37.9% KP
21,078
18% share
14,014g
248 CS · 7.3/m
Hosizora Rin#JP1
Naafiri · Jungle
8 / 5 / 6
48.3% KP
21,582
18.5% share
15,860g
255 CS · 7.5/m
サメ仲間#JP1
Viktor · Mid
6 / 5 / 14
69% KP
36,512
31.2% share
14,323g
240 CS · 7.1/m
和氣あず未2#JP1
Ashe · ADC
2 / 8 / 11
44.8% KP
17,634
15.1% share
15,219g
241 CS · 7.1/m
Tasyabx#JP1
Skarner · Support
7 / 8 / 12
65.5% KP
20,164
17.2% share
12,025g
51 CS · 1.5/m
Red side
VictoryENAKING#KR2
Diana · Top
3 / 5 / 16
65.5% KP
29,087
23.7% share
14,190g
278 CS · 8.2/m
ZeroDrive#1212
Viego · Jungle
8 / 8 / 10
62.1% KP
17,761
14.5% share
13,950g
161 CS · 4.7/m
焼きそばパンMID#2K1M
Ekko · Mid
12 / 9 / 6
62.1% KP
26,236
21.4% share
15,471g
242 CS · 7.1/m
意味不明#0119
Lucian · ADC
6 / 5 / 8
48.3% KP
44,095
35.9% share
18,145g
317 CS · 9.4/m
cant Riven#123
Milio · Support
0 / 2 / 24
82.8% KP
5,562
4.5% share
9,826g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
