Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Normal Draft · 150 days ago
22 / 3 / 5
K / D / A
58.7%
Kill participation
1,983.9
Damage / min
18,245g
621.6 gold / min
22
7 placed · 2 cleared
260
8.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat終わらない夢#163
Ryze · Top
3 / 5 / 2
29.4% KP
19,901
21.9% share
11,684g
256 CS · 8.7/m
Dreamvai#1978
Graves · Jungle
6 / 6 / 3
52.9% KP
18,818
20.7% share
13,015g
206 CS · 7/m
두근子熊#Kuma
Naafiri · Mid
1 / 14 / 2
17.6% KP
11,912
13.1% share
7,820g
138 CS · 4.7/m
超ムキムキぼんやり坊や#4649
Hwei · ADC
5 / 8 / 3
47.1% KP
24,858
27.4% share
11,344g
214 CS · 7.3/m
Saleynari#1178
Tahm Kench · Support
2 / 14 / 5
41.2% KP
15,329
16.9% share
8,544g
34 CS · 1.2/m
Red side
VictoryLemuen#77777
Rumble · Top
8 / 3 / 4
26.1% KP
24,714
18.2% share
13,555g
232 CS · 7.9/m
iZ5qJgM8#2377
Vi · Jungle
6 / 3 / 4
21.7% KP
12,075
8.9% share
11,392g
196 CS · 6.7/m
サメ仲間#JP1
Viktor · Mid
22 / 3 / 5
58.7% KP
58,226
42.9% share
18,245g
260 CS · 8.9/m
Haizz#2610
Corki · ADC
10 / 6 / 5
32.6% KP
31,474
23.2% share
14,892g
255 CS · 8.7/m
クジョー#0624
Thresh · Support
0 / 3 / 21
45.7% KP
9,355
6.9% share
8,367g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
