Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 148 days ago
7 / 2 / 7
K / D / A
42.4%
Kill participation
948
Damage / min
12,952g
444.3 gold / min
30
17 placed · 3 cleared
255
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLiam Gallagher#0812
Zaahen · Top
4 / 6 / 9
61.9% KP
18,959
20.2% share
11,330g
213 CS · 7.3/m
Chisa#1130
Gragas · Jungle
5 / 3 / 9
66.7% KP
21,831
23.3% share
12,099g
208 CS · 7.1/m
一 生#JP1
Zed · Mid
6 / 4 / 2
38.1% KP
25,118
26.8% share
12,712g
213 CS · 7.3/m
Kibunyasan#JP1
Samira · ADC
4 / 5 / 7
52.4% KP
13,820
14.7% share
12,763g
239 CS · 8.2/m
キャタピー#Lv100
Pantheon · Support
2 / 15 / 7
42.9% KP
13,980
14.9% share
7,536g
28 CS · 1/m
Red side
Victory森の木の葉っぱ#JP1
Rumble · Top
2 / 7 / 9
33.3% KP
23,646
20.3% share
10,569g
217 CS · 7.4/m
kokekokeshi#JP2
Ivern · Jungle
6 / 3 / 19
75.8% KP
16,332
14% share
13,645g
187 CS · 6.4/m
サメ仲間#JP1
Azir · Mid
7 / 2 / 7
42.4% KP
27,634
23.7% share
12,952g
255 CS · 8.7/m
Tele#JP1
Nilah · ADC
16 / 5 / 10
78.8% KP
35,230
30.3% share
18,117g
244 CS · 8.4/m
1234521#123
Alistar · Support
2 / 4 / 27
87.9% KP
13,527
11.6% share
9,363g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
