Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 146 days ago
9 / 5 / 13
K / D / A
56.4%
Kill participation
1,159.2
Damage / min
12,468g
495.7 gold / min
23
9 placed · 4 cleared
180
7.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnkochan#20y
Vayne · Top
6 / 3 / 7
33.3% KP
29,897
26.9% share
10,444g
160 CS · 6.4/m
Wsavh#JP1
Xin Zhao · Jungle
15 / 5 / 13
71.8% KP
32,778
29.5% share
15,923g
187 CS · 7.4/m
サメ仲間#JP1
Viktor · Mid
9 / 5 / 13
56.4% KP
29,153
26.2% share
12,468g
180 CS · 7.2/m
mahoutuzi#85777
Twitch · ADC
6 / 6 / 8
35.9% KP
11,477
10.3% share
12,234g
189 CS · 7.5/m
nice try#ggwp3
Nautilus · Support
3 / 4 / 18
53.8% KP
7,907
7.1% share
8,199g
18 CS · 0.7/m
Red side
Defeatオーバーステイ高橋#2929
Sion · Top
1 / 7 / 2
13% KP
14,539
17.4% share
7,946g
176 CS · 7/m
Chisa#1130
Lee Sin · Jungle
8 / 7 / 7
65.2% KP
18,338
22% share
11,672g
148 CS · 5.9/m
2000y#JP1
Xerath · Mid
6 / 7 / 10
69.6% KP
27,556
33% share
10,513g
175 CS · 7/m
キヨミ#JP1
Tristana · ADC
6 / 9 / 4
43.5% KP
15,527
18.6% share
10,679g
175 CS · 7/m
ENAKING#KR2
Leona · Support
2 / 9 / 9
47.8% KP
7,486
9% share
6,683g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
