Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Normal Draft · 141 days ago
10 / 1 / 7
K / D / A
51.5%
Kill participation
1,200.8
Damage / min
12,501g
527.1 gold / min
20
10 placed · 0 cleared
223
9.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryサメ仲間#JP1
K'Sante · Top
10 / 1 / 7
51.5% KP
28,480
36.3% share
12,501g
223 CS · 9.4/m
xyz#피신w
Ivern · Jungle
12 / 0 / 12
72.7% KP
23,303
29.7% share
12,156g
159 CS · 6.7/m
Trollnoober#0604
Vex · Mid
6 / 4 / 6
36.4% KP
12,179
15.5% share
9,040g
137 CS · 5.8/m
Balthasar#OTP
Jhin · ADC
3 / 8 / 5
24.2% KP
7,515
9.6% share
8,768g
159 CS · 6.7/m
これアタカンじゃね#kyy
Seraphine · Support
2 / 5 / 12
42.4% KP
6,956
8.9% share
6,895g
25 CS · 1.1/m
Red side
Defeatぺニチコン#ソノハタ
Urgot · Top
1 / 8 / 1
11.1% KP
10,779
17.6% share
7,307g
170 CS · 7.2/m
VERYkomatsu#3778
Viego · Jungle
3 / 7 / 0
16.7% KP
9,159
14.9% share
8,567g
156 CS · 6.6/m
MechaBunny#JP1
Xerath · Mid
0 / 8 / 2
11.1% KP
14,187
23.1% share
6,929g
152 CS · 6.4/m
OnetwoOne#1995
Samira · ADC
12 / 6 / 1
72.2% KP
14,642
23.8% share
11,730g
165 CS · 7/m
みるくの右乳#JP1
Rell · Support
2 / 4 / 13
83.3% KP
12,643
20.6% share
8,041g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
