Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Normal Draft · 140 days ago
7 / 3 / 8
K / D / A
40.5%
Kill participation
700.3
Damage / min
10,235g
445 gold / min
25
9 placed · 1 cleared
181
7.9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryサメ仲間#JP1
K'Sante · Top
7 / 3 / 8
40.5% KP
16,108
19.1% share
10,235g
181 CS · 7.9/m
Satorien#46497
Amumu · Jungle
9 / 5 / 10
51.4% KP
22,470
26.6% share
11,929g
180 CS · 7.8/m
Puttao#JP1
Veigar · Mid
2 / 3 / 5
18.9% KP
9,255
11% share
8,914g
187 CS · 8.1/m
died on bush#1111
Aphelios · ADC
2 / 6 / 9
29.7% KP
7,944
9.4% share
10,271g
148 CS · 6.4/m
asdfasdfasdfsadf#asdfa
Jayce · Support
17 / 5 / 7
64.9% KP
28,547
33.9% share
12,977g
63 CS · 2.7/m
Red side
Defeatallegoria#1973
Smolder · Top
2 / 11 / 2
18.2% KP
11,536
16.4% share
8,003g
142 CS · 6.2/m
naruto obito#8771
Xin Zhao · Jungle
2 / 6 / 6
36.4% KP
12,867
18.3% share
10,995g
169 CS · 7.3/m
ハメ仲間#VN69
LeBlanc · Mid
9 / 6 / 0
40.9% KP
19,275
27.5% share
11,064g
189 CS · 8.2/m
Fukuoka Dgaja#123
Samira · ADC
7 / 6 / 4
50% KP
16,800
23.9% share
11,111g
161 CS · 7/m
ANG GIMOZZI#0717
Sylas · Support
2 / 8 / 9
50% KP
9,736
13.9% share
7,516g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
