Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 134 days ago
7 / 5 / 11
K / D / A
41.9%
Kill participation
1,217.7
Damage / min
16,769g
456.1 gold / min
39
20 placed · 1 cleared
325
8.8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2000y#JP1
Viktor · Top
10 / 9 / 9
44.2% KP
46,717
25.8% share
14,532g
219 CS · 6/m
ピンクのバラ#2581
Kha'Zix · Jungle
16 / 11 / 11
62.8% KP
44,849
24.8% share
18,655g
212 CS · 5.8/m
サメ仲間#JP1
Jayce · Mid
7 / 5 / 11
41.9% KP
44,772
24.7% share
16,769g
325 CS · 8.8/m
はろーぱいせん#JP1
Miss Fortune · ADC
9 / 10 / 11
46.5% KP
36,369
20.1% share
17,318g
257 CS · 7/m
Solo Bolero#diff
Rell · Support
1 / 11 / 15
37.2% KP
8,433
4.7% share
9,550g
37 CS · 1/m
Red side
VictoryHappy Birthday#1012
Malphite · Top
7 / 5 / 12
41.3% KP
24,473
15.1% share
15,994g
263 CS · 7.2/m
hourly winter#aespa
Zed · Jungle
12 / 9 / 19
67.4% KP
46,864
28.9% share
21,080g
279 CS · 7.6/m
N4n44#0808
Galio · Mid
7 / 9 / 19
56.5% KP
23,064
14.2% share
13,057g
193 CS · 5.2/m
Day1week#Day1
Ashe · ADC
19 / 10 / 11
65.2% KP
58,574
36.1% share
23,287g
311 CS · 8.5/m
CG Qoo#JP1
Milio · Support
1 / 10 / 35
78.3% KP
9,258
5.7% share
12,132g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
