Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 134 days ago
4 / 5 / 9
K / D / A
29.5%
Kill participation
461.3
Damage / min
14,250g
408.9 gold / min
43
13 placed · 4 cleared
247
7.1 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryサメ仲間#JP1
K'Sante · Top
4 / 5 / 9
29.5% KP
16,076
11.9% share
14,250g
247 CS · 7.1/m
青春禁止#JP1
Bel'Veth · Jungle
19 / 5 / 14
75% KP
31,763
23.4% share
22,280g
297 CS · 8.5/m
wifeabuser42069#JP2
Taliyah · Mid
5 / 14 / 19
54.5% KP
27,126
20% share
13,319g
207 CS · 5.9/m
고블린#gob
Kai'Sa · ADC
9 / 11 / 16
56.8% KP
31,253
23.1% share
18,361g
292 CS · 8.4/m
IM HAPPY#ガーン
Neeko · Support
7 / 5 / 23
68.2% KP
29,316
21.6% share
13,086g
36 CS · 1/m
Red side
Defeathourly winter#aespa
Ambessa · Top
5 / 10 / 6
27.5% KP
30,243
19.2% share
13,132g
242 CS · 6.9/m
石谷盛武#1234
Naafiri · Jungle
6 / 8 / 11
42.5% KP
19,299
12.3% share
14,023g
219 CS · 6.3/m
N4n44#0808
Xerath · Mid
6 / 6 / 16
55% KP
42,300
26.9% share
12,677g
214 CS · 6.1/m
Julius#1989
Corki · ADC
18 / 10 / 8
65% KP
50,460
32.1% share
22,331g
311 CS · 8.9/m
更科にゃん丸#JP1
Pyke · Support
5 / 10 / 14
47.5% KP
15,120
9.6% share
12,035g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
