Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 134 days ago
4 / 5 / 10
K / D / A
38.9%
Kill participation
592.1
Damage / min
12,865g
447 gold / min
32
12 placed · 7 cleared
225
7.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryサメ仲間#JP1
Jayce · Top
4 / 5 / 10
38.9% KP
17,042
15% share
12,865g
225 CS · 7.8/m
青春禁止#JP1
Karthus · Jungle
12 / 3 / 12
66.7% KP
35,768
31.5% share
16,086g
234 CS · 8.1/m
Sơn1#2001
Diana · Mid
7 / 6 / 12
52.8% KP
22,744
20% share
11,687g
177 CS · 6.1/m
Happy Birthday#1012
Jhin · ADC
11 / 5 / 10
58.3% KP
31,029
27.3% share
16,141g
232 CS · 8.1/m
zipzapp#1234
Leona · Support
2 / 8 / 16
50% KP
7,024
6.2% share
8,727g
33 CS · 1.1/m
Red side
Defeathourly winter#aespa
Malphite · Top
3 / 7 / 9
44.4% KP
23,106
19.2% share
10,137g
206 CS · 7.2/m
imsani#jp2
Sylas · Jungle
3 / 9 / 7
37% KP
10,375
8.6% share
9,473g
143 CS · 5/m
N4n44#0808
Smolder · Mid
10 / 6 / 9
70.4% KP
35,841
29.7% share
14,763g
205 CS · 7.1/m
Recap#125
Sivir · ADC
9 / 4 / 10
70.4% KP
36,900
30.6% share
17,207g
266 CS · 9.2/m
チーズ飴#JP1
Maokai · Support
2 / 10 / 17
70.4% KP
14,411
11.9% share
8,453g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
