Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 134 days ago
0 / 4 / 0
K / D / A
0%
Kill participation
438.1
Damage / min
6,863g
304.6 gold / min
15
9 placed · 3 cleared
186
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathfzkwtcqm#JP1
Tryndamere · Top
1 / 4 / 1
28.6% KP
14,168
31.3% share
8,140g
193 CS · 8.6/m
唯 一#0823
Graves · Jungle
5 / 4 / 2
100% KP
11,278
24.9% share
9,975g
188 CS · 8.3/m
サメ仲間#JP1
Viktor · Mid
0 / 4 / 0
0% KP
9,872
21.8% share
6,863g
186 CS · 8.3/m
寒桜四天#唯一無二
Senna · ADC
1 / 5 / 2
42.9% KP
6,230
13.8% share
7,718g
155 CS · 6.9/m
notoriousReform#JP1
Blitzcrank · Support
0 / 6 / 3
42.9% KP
3,708
8.2% share
5,342g
28 CS · 1.2/m
Red side
VictoryBuff Camille#0812
Zaahen · Top
2 / 2 / 0
8.7% KP
22,941
27.6% share
9,085g
197 CS · 8.7/m
January#봄이야
Lee Sin · Jungle
6 / 1 / 5
47.8% KP
11,519
13.8% share
10,136g
150 CS · 6.7/m
福岡が好きです#いいね
Zoe · Mid
8 / 1 / 4
52.2% KP
19,392
23.3% share
10,672g
220 CS · 9.8/m
Nakamo bot#KSKBL
Kog'Maw · ADC
6 / 1 / 8
60.9% KP
21,984
26.4% share
11,679g
212 CS · 9.4/m
泳ぎたいたい焼き#JP1
Nautilus · Support
1 / 2 / 11
52.2% KP
7,353
8.8% share
6,524g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
