Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 133 days ago
5 / 6 / 6
K / D / A
47.8%
Kill participation
1,005.3
Damage / min
11,121g
408.6 gold / min
32
13 placed · 1 cleared
174
6.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatサメ仲間#JP1
Ryze · Top
5 / 6 / 6
47.8% KP
27,361
27.1% share
11,121g
174 CS · 6.4/m
本間心鈴#美しい虚無
Hecarim · Jungle
5 / 11 / 4
39.1% KP
15,815
15.7% share
12,018g
212 CS · 7.8/m
Exe#JP1
Malzahar · Mid
2 / 6 / 4
26.1% KP
18,262
18.1% share
9,162g
200 CS · 7.3/m
Virel#cha
Ezreal · ADC
4 / 4 / 3
30.4% KP
17,345
17.2% share
11,926g
235 CS · 8.6/m
HzAzukiSs#Hz6
Pantheon · Support
7 / 8 / 7
60.9% KP
22,050
21.9% share
9,662g
36 CS · 1.3/m
Red side
VictoryYonYon#RoRo
Vladimir · Top
6 / 3 / 8
40% KP
25,670
23.3% share
12,749g
230 CS · 8.5/m
りすねこ#にゃー
Kha'Zix · Jungle
16 / 4 / 7
65.7% KP
28,551
25.9% share
18,043g
207 CS · 7.6/m
cookiemeowmeow#人畜无害
Qiyana · Mid
8 / 2 / 7
42.9% KP
20,179
18.3% share
12,744g
217 CS · 8/m
Nakamo bot#KSKBL
Kog'Maw · ADC
4 / 7 / 15
54.3% KP
22,487
20.4% share
12,580g
207 CS · 7.6/m
チーズ飴#JP1
Maokai · Support
1 / 7 / 17
51.4% KP
13,180
12% share
8,449g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
