Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 133 days ago
7 / 6 / 7
K / D / A
41.2%
Kill participation
1,635.8
Damage / min
17,816g
489.5 gold / min
58
19 placed · 8 cleared
308
8.5 CS / min
Objective control
3
Dragons
3
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMythz1#0405
Tryndamere · Top
7 / 11 / 4
32.4% KP
35,016
20% share
16,035g
310 CS · 8.5/m
Nakamo bot#KSKBL
Nidalee · Jungle
19 / 7 / 5
70.6% KP
48,487
27.7% share
20,257g
247 CS · 6.8/m
サメ仲間#JP1
Azir · Mid
7 / 6 / 7
41.2% KP
59,543
34% share
17,816g
308 CS · 8.5/m
BONMETAL#046
Caitlyn · ADC
1 / 12 / 8
26.5% KP
19,535
11.1% share
15,185g
271 CS · 7.4/m
おーひめじゃん#JP1
Nautilus · Support
0 / 10 / 13
38.2% KP
12,697
7.2% share
9,590g
29 CS · 0.8/m
Red side
Victoryウディアです#JP1
Udyr · Top
3 / 7 / 8
23.9% KP
33,666
20% share
12,764g
252 CS · 6.9/m
Ganaciaim#6358
Shyvana · Jungle
7 / 7 / 10
37% KP
25,240
15% share
14,543g
219 CS · 6/m
2000y#JP1
Yone · Mid
11 / 8 / 11
47.8% KP
38,114
22.7% share
16,697g
284 CS · 7.8/m
Yua#zzZZ
Veigar · ADC
21 / 8 / 10
67.4% KP
56,973
33.9% share
25,270g
310 CS · 8.5/m
BanDog#JP1
Leona · Support
4 / 4 / 26
65.2% KP
14,026
8.3% share
12,806g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
