Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 132 days ago
10 / 10 / 18
K / D / A
65.1%
Kill participation
1,210.3
Damage / min
16,447g
432.2 gold / min
77
24 placed · 14 cleared
259
6.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxyz#피신w
Ornn · Top
6 / 3 / 15
48.8% KP
32,255
19.2% share
14,002g
209 CS · 5.5/m
Bbird#JP1
Sylas · Jungle
13 / 10 / 12
58.1% KP
39,479
23.6% share
17,500g
228 CS · 6/m
ShoeBiLL#TTV2
Akshan · Mid
12 / 10 / 17
67.4% KP
45,306
27% share
16,904g
202 CS · 5.3/m
意味不明#0119
Lucian · ADC
5 / 10 / 4
20.9% KP
25,300
15.1% share
16,852g
313 CS · 8.2/m
更科にゃん丸#JP1
Pyke · Support
7 / 10 / 15
51.2% KP
25,273
15.1% share
13,046g
46 CS · 1.2/m
Red side
VictoryPudee#42069
Anivia · Top
7 / 8 / 16
53.5% KP
30,652
17.5% share
16,807g
287 CS · 7.5/m
伏魔御廚子#Gimi
Vi · Jungle
10 / 7 / 15
58.1% KP
35,098
20% share
18,242g
251 CS · 6.6/m
サメ仲間#JP1
Jayce · Mid
10 / 10 / 18
65.1% KP
46,053
26.3% share
16,447g
259 CS · 6.8/m
이아니#4eua
Vel'Koz · ADC
11 / 8 / 13
55.8% KP
41,746
23.8% share
17,765g
242 CS · 6.4/m
Regulus#XIII
Elise · Support
5 / 11 / 15
46.5% KP
21,690
12.4% share
12,160g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
