Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 132 days ago
1 / 9 / 7
K / D / A
30.8%
Kill participation
795.9
Damage / min
10,542g
351 gold / min
35
15 placed · 3 cleared
264
8.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryアップルパスタ#JP1
Aatrox · Top
4 / 8 / 8
23.1% KP
21,178
13.5% share
11,686g
200 CS · 6.7/m
唯 一#0823
Talon · Jungle
12 / 4 / 12
46.2% KP
29,505
18.8% share
19,593g
307 CS · 10.2/m
夏菜やまと#Twtv
Katarina · Mid
13 / 5 / 9
42.3% KP
33,352
21.2% share
14,858g
204 CS · 6.8/m
jisyoku#2864
Ezreal · ADC
19 / 4 / 16
67.3% KP
61,857
39.3% share
20,169g
244 CS · 8.1/m
clover#7 7
Nautilus · Support
4 / 5 / 27
59.6% KP
11,324
7.2% share
11,663g
43 CS · 1.4/m
Red side
Defeat無慈悲#沈まぬ者
K'Sante · Top
9 / 6 / 6
57.7% KP
31,836
26.2% share
13,482g
224 CS · 7.5/m
Calcasey#001
Nasus · Jungle
4 / 10 / 9
50% KP
23,301
19.2% share
11,243g
160 CS · 5.3/m
サメ仲間#JP1
Viktor · Mid
1 / 9 / 7
30.8% KP
23,903
19.6% share
10,542g
264 CS · 8.8/m
JAZZ IN MY SOUL#Ouu
Varus · ADC
8 / 14 / 5
50% KP
24,887
20.5% share
13,831g
149 CS · 5/m
リニュアちゃんの旦那様#리뉴아
Senna · Support
4 / 13 / 12
61.5% KP
17,732
14.6% share
10,452g
54 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
