Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 127 days ago
7 / 3 / 6
K / D / A
34.2%
Kill participation
1,138.4
Damage / min
11,518g
490.5 gold / min
34
12 placed · 4 cleared
203
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatorigami3196#JP1
Brand · Top
7 / 2 / 8
71.4% KP
21,537
34.1% share
10,339g
141 CS · 6/m
神楽めあ彼氏の候補#0802
Jayce · Jungle
5 / 7 / 6
52.4% KP
17,396
27.5% share
10,517g
153 CS · 6.5/m
nandakore123#JP1
Yone · Mid
3 / 6 / 6
42.9% KP
9,689
15.3% share
9,004g
197 CS · 8.4/m
Tele#JP1
Nilah · ADC
3 / 10 / 4
33.3% KP
8,905
14.1% share
9,330g
119 CS · 5.1/m
rire#7777
Thresh · Support
3 / 13 / 8
52.4% KP
5,682
9% share
7,257g
29 CS · 1.2/m
Red side
Victory灰の魔女イレイナ#kawai
Malphite · Top
2 / 4 / 7
23.7% KP
5,823
6.1% share
8,486g
148 CS · 6.3/m
D D#ttv
Xin Zhao · Jungle
6 / 3 / 13
50% KP
15,343
16.1% share
10,854g
158 CS · 6.7/m
サメ仲間#JP1
Viktor · Mid
7 / 3 / 6
34.2% KP
26,733
28.1% share
11,518g
203 CS · 8.6/m
Cpbeb#jp0
Draven · ADC
22 / 5 / 6
73.7% KP
37,627
39.5% share
18,629g
197 CS · 8.4/m
pungpung#4620
Taric · Support
1 / 7 / 33
89.5% KP
9,733
10.2% share
9,601g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
