Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 126 days ago
5 / 2 / 13
K / D / A
64.3%
Kill participation
927.3
Damage / min
13,220g
450.4 gold / min
36
15 placed · 2 cleared
251
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatマックスむらい#ttv
Ambessa · Top
5 / 9 / 7
63.2% KP
32,472
31.3% share
11,663g
202 CS · 6.9/m
唯 一#0823
Jayce · Jungle
4 / 6 / 5
47.4% KP
16,838
16.3% share
12,367g
195 CS · 6.6/m
KokoaHyun#코코아현
Ekko · Mid
2 / 4 / 6
42.1% KP
17,439
16.8% share
10,640g
255 CS · 8.7/m
2000y#JP1
Xerath · ADC
5 / 4 / 6
57.9% KP
29,539
28.5% share
13,574g
264 CS · 9/m
尾中板井#JP1
Alistar · Support
3 / 5 / 8
57.9% KP
7,303
7% share
8,841g
36 CS · 1.2/m
Red side
Victory鉄砲玉#JP1
Aatrox · Top
7 / 6 / 7
50% KP
19,235
17.9% share
13,386g
220 CS · 7.5/m
ventrick#vntrk
Rek'Sai · Jungle
7 / 3 / 15
78.6% KP
26,654
24.8% share
14,586g
224 CS · 7.6/m
サメ仲間#JP1
Viktor · Mid
5 / 2 / 13
64.3% KP
27,215
25.3% share
13,220g
251 CS · 8.6/m
Recap#125
Sivir · ADC
7 / 2 / 9
57.1% KP
23,932
22.3% share
16,960g
313 CS · 10.7/m
snowrabbit#2800
Nautilus · Support
2 / 6 / 15
60.7% KP
10,397
9.7% share
8,375g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
