Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 126 days ago
5 / 3 / 3
K / D / A
28.6%
Kill participation
893.2
Damage / min
12,072g
420.1 gold / min
31
12 placed · 6 cleared
261
9.1 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUandMEjamurinya#JP1
Vayne · Top
9 / 8 / 3
42.9% KP
34,170
30.5% share
12,733g
179 CS · 6.2/m
January#봄이야
Lee Sin · Jungle
6 / 3 / 10
57.1% KP
15,204
13.6% share
13,305g
185 CS · 6.4/m
サメ仲間#JP1
Viktor · Mid
5 / 3 / 3
28.6% KP
25,664
22.9% share
12,072g
261 CS · 9.1/m
福岡が好きです#いいね
Ezreal · ADC
8 / 3 / 4
42.9% KP
33,807
30.2% share
16,378g
261 CS · 9.1/m
新しいフォルダー 1#docx
Alistar · Support
0 / 8 / 8
28.6% KP
3,276
2.9% share
7,640g
25 CS · 0.9/m
Red side
Defeat鉄砲玉#JP1
K'Sante · Top
3 / 7 / 2
20.8% KP
10,632
13.5% share
9,118g
174 CS · 6.1/m
唯 一#0823
Graves · Jungle
11 / 5 / 6
70.8% KP
27,316
34.7% share
15,084g
206 CS · 7.2/m
Recap#125
Ahri · Mid
4 / 4 / 9
54.2% KP
19,912
25.3% share
11,815g
263 CS · 9.2/m
이아니#4eua
Veigar · ADC
6 / 6 / 7
54.2% KP
16,326
20.7% share
12,738g
188 CS · 6.5/m
プンパン#1123
Rell · Support
0 / 6 / 15
62.5% KP
4,506
5.7% share
7,221g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
