Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 126 days ago
3 / 5 / 5
K / D / A
57.1%
Kill participation
1,078.3
Damage / min
13,514g
363.4 gold / min
42
18 placed · 3 cleared
351
9.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鉄砲玉#JP1
Sion · Top
4 / 0 / 9
43.3% KP
17,872
15.1% share
15,310g
332 CS · 8.9/m
me at the zoo#7144
Udyr · Jungle
8 / 2 / 4
40% KP
14,100
11.9% share
17,560g
317 CS · 8.5/m
2000y#JP1
Xerath · Mid
10 / 1 / 11
70% KP
45,393
38.3% share
15,493g
248 CS · 6.7/m
尾中板井#JP1
Lucian · ADC
8 / 4 / 10
60% KP
34,003
28.7% share
18,623g
328 CS · 8.8/m
mondlose nacht#JP1
Braum · Support
0 / 7 / 19
63.3% KP
7,058
6% share
10,647g
31 CS · 0.8/m
Red side
Defeathinkomori#JP1
Jayce · Top
2 / 7 / 1
21.4% KP
19,613
19.8% share
11,875g
283 CS · 7.6/m
8114149#419
Gwen · Jungle
4 / 5 / 6
71.4% KP
13,157
13.3% share
13,544g
251 CS · 6.8/m
サメ仲間#JP1
Viktor · Mid
3 / 5 / 5
57.1% KP
40,093
40.4% share
13,514g
351 CS · 9.4/m
tumptump#JP1
Draven · ADC
2 / 7 / 8
71.4% KP
16,757
16.9% share
15,164g
275 CS · 7.4/m
KokoaHyun#코코아현
Nautilus · Support
3 / 6 / 10
92.9% KP
9,590
9.7% share
10,185g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
