Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 125 days ago
1 / 4 / 1
K / D / A
12.5%
Kill participation
510.3
Damage / min
6,580g
329.8 gold / min
23
11 placed · 3 cleared
162
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat今崎ホセ#1922
Camille · Top
2 / 5 / 1
18.8% KP
9,008
17.5% share
6,837g
147 CS · 7.4/m
唯 一#0823
Lee Sin · Jungle
6 / 6 / 2
50% KP
10,842
21.1% share
8,652g
121 CS · 6.1/m
サメ仲間#JP1
Viktor · Mid
1 / 4 / 1
12.5% KP
10,180
19.8% share
6,580g
162 CS · 8.1/m
泳ぎたいたい焼き#JP1
Ezreal · ADC
5 / 4 / 4
56.3% KP
15,495
30.1% share
8,965g
158 CS · 7.9/m
Commie#JP1
Seraphine · Support
2 / 8 / 7
56.3% KP
5,909
11.5% share
6,064g
21 CS · 1.1/m
Red side
Victory100SatorumiJEP#9527
Olaf · Top
5 / 3 / 2
25.9% KP
15,617
21.9% share
8,530g
166 CS · 8.3/m
Maybach#Maybe
Hecarim · Jungle
6 / 0 / 7
48.1% KP
14,402
20.2% share
10,812g
230 CS · 11.5/m
福岡が好きです#いいね
Zoe · Mid
10 / 1 / 2
44.4% KP
19,125
26.8% share
10,307g
182 CS · 9.1/m
January#봄이야
Varus · ADC
5 / 6 / 2
25.9% KP
13,184
18.5% share
9,673g
136 CS · 6.8/m
Enty#ENTP1
Blitzcrank · Support
1 / 6 / 15
59.3% KP
9,035
12.7% share
7,096g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
