Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 125 days ago
5 / 5 / 10
K / D / A
71.4%
Kill participation
729.2
Damage / min
12,971g
397.7 gold / min
45
15 placed · 7 cleared
238
7.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLops#hipo
Aurora · Top
4 / 7 / 6
47.6% KP
28,665
29.5% share
12,292g
242 CS · 7.4/m
aspire#JINBU
Lee Sin · Jungle
7 / 6 / 7
66.7% KP
17,273
17.8% share
12,363g
182 CS · 5.6/m
サメ仲間#JP1
Syndra · Mid
5 / 5 / 10
71.4% KP
23,784
24.5% share
12,971g
238 CS · 7.3/m
jisyoku#2864
Kai'Sa · ADC
4 / 5 / 4
38.1% KP
15,818
16.3% share
14,964g
309 CS · 9.5/m
geo#2233
Neeko · Support
1 / 9 / 10
52.4% KP
11,603
11.9% share
8,179g
28 CS · 0.9/m
Red side
VictoryCRYO#クライオ
Naafiri · Top
6 / 5 / 7
40.6% KP
27,663
22.8% share
14,995g
267 CS · 8.2/m
弟子募集中#ももです
Jayce · Jungle
5 / 5 / 8
40.6% KP
20,367
16.8% share
16,329g
259 CS · 7.9/m
リーグオブハゲ#JP1
Katarina · Mid
6 / 5 / 8
43.8% KP
24,145
19.9% share
12,196g
177 CS · 5.4/m
常 夜#ひかり
Ezreal · ADC
7 / 2 / 10
53.1% KP
26,536
21.9% share
19,416g
337 CS · 10.3/m
我纵茕茕孑立 难避漫漫长夜#gg wp
Pantheon · Support
8 / 4 / 9
53.1% KP
22,487
18.6% share
11,785g
54 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
