Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 124 days ago
8 / 2 / 9
K / D / A
42.5%
Kill participation
1,424.9
Damage / min
16,242g
478.6 gold / min
37
16 placed · 2 cleared
328
9.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorya0ch0agdenZ#JP1
Irelia · Top
6 / 13 / 5
27.5% KP
32,321
22% share
14,543g
271 CS · 8/m
qwerasdfzxcv#JP1
Talon · Jungle
14 / 3 / 7
52.5% KP
26,672
18.2% share
18,762g
290 CS · 8.5/m
サメ仲間#JP1
Viktor · Mid
8 / 2 / 9
42.5% KP
48,350
32.9% share
16,242g
328 CS · 9.7/m
NaiNa#4422
Senna · ADC
8 / 6 / 13
52.5% KP
27,195
18.5% share
17,264g
257 CS · 7.6/m
すもっぴ#Lovez
Seraphine · Support
4 / 8 / 21
62.5% KP
12,307
8.4% share
10,909g
38 CS · 1.1/m
Red side
Defeat你在我世界最重要#Emily
Fiora · Top
14 / 4 / 4
56.3% KP
27,774
22.1% share
18,838g
326 CS · 9.6/m
zAFX#4706
Jayce · Jungle
8 / 9 / 8
50% KP
30,300
24.1% share
17,385g
258 CS · 7.6/m
KokoaHyun#코코아현
Ekko · Mid
1 / 9 / 4
15.6% KP
19,427
15.5% share
11,733g
265 CS · 7.8/m
BTS JHIN#JP4
Jhin · ADC
8 / 9 / 9
53.1% KP
30,535
24.3% share
18,774g
257 CS · 7.6/m
ScriniK#JP1
Vel'Koz · Support
1 / 9 / 13
43.8% KP
17,554
14% share
9,569g
53 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
