Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Normal Draft · 122 days ago
6 / 4 / 6
K / D / A
36.4%
Kill participation
750.6
Damage / min
12,692g
496.8 gold / min
13
8 placed · 1 cleared
189
7.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSekiro#Jug06
Olaf · Top
4 / 8 / 1
41.7% KP
13,602
18.5% share
9,196g
174 CS · 6.8/m
두근子熊#Kuma
Diana · Jungle
4 / 6 / 4
66.7% KP
16,129
22% share
10,962g
186 CS · 7.3/m
超ムキムキぼんやり坊や#4649
Hwei · Mid
1 / 4 / 4
41.7% KP
17,413
23.7% share
8,570g
185 CS · 7.2/m
Red Right Hand#JR1
Ashe · ADC
1 / 7 / 2
25% KP
8,841
12.1% share
10,620g
210 CS · 8.2/m
tenzin#ggez
Senna · Support
2 / 8 / 3
41.7% KP
17,342
23.7% share
7,432g
24 CS · 0.9/m
Red side
Victoryブレイドのカゲ#JP1
Garen · Top
11 / 5 / 4
45.5% KP
27,385
30.9% share
14,716g
216 CS · 8.5/m
Kuxeid#5158
Darius · Jungle
11 / 2 / 8
57.6% KP
18,158
20.5% share
13,636g
199 CS · 7.8/m
uwaaaaaaaaaaaann#JP1
Vladimir · Mid
4 / 1 / 6
30.3% KP
19,821
22.4% share
10,906g
230 CS · 9/m
サメ仲間#JP1
Tristana · ADC
6 / 4 / 6
36.4% KP
19,178
21.6% share
12,692g
189 CS · 7.4/m
ぺいたそっ#JP1
Yuumi · Support
1 / 0 / 10
33.3% KP
4,069
4.6% share
6,823g
6 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
