Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Summoner's Rift · 115 days ago
15 / 6 / 11
K / D / A
49.1%
Kill participation
1,264.6
Damage / min
15,008g
546.7 gold / min
38
15 placed · 5 cleared
221
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatごみさん#5353
K'Sante · Top
7 / 6 / 4
36.7% KP
26,306
24.4% share
11,447g
184 CS · 6.7/m
atuuy#999
Nidalee · Jungle
3 / 12 / 13
53.3% KP
14,309
13.3% share
9,377g
127 CS · 4.6/m
necon#JP1
Ahri · Mid
3 / 12 / 8
36.7% KP
17,648
16.4% share
8,555g
150 CS · 5.5/m
くむお#JP1
Jhin · ADC
13 / 10 / 8
70% KP
31,165
29% share
14,566g
193 CS · 7/m
klqk#JP1
Camille · Support
4 / 14 / 11
50% KP
18,192
16.9% share
9,228g
30 CS · 1.1/m
Red side
Victorymokachi#gwen
Gwen · Top
4 / 4 / 11
28.3% KP
19,902
14.3% share
9,378g
138 CS · 5/m
黒翼の堕天使アルカディア#覚醒中
Lee Sin · Jungle
23 / 6 / 15
71.7% KP
37,870
27.3% share
16,617g
173 CS · 6.3/m
サメ仲間#JP1
Jayce · Mid
15 / 6 / 11
49.1% KP
34,712
25% share
15,008g
221 CS · 8.1/m
鋼より刃#刃より剣
Brand · ADC
8 / 4 / 20
52.8% KP
29,964
21.6% share
14,465g
220 CS · 8/m
NewMeta#ukyo
Shen · Support
3 / 11 / 22
47.2% KP
16,254
11.7% share
9,345g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
