Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Summoner's Rift · 115 days ago
6 / 13 / 12
K / D / A
39.1%
Kill participation
849.4
Damage / min
13,573g
383.8 gold / min
39
16 placed · 2 cleared
227
6.4 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmokachi#gwen
Gwen · Top
12 / 4 / 11
50% KP
30,612
18.8% share
14,537g
191 CS · 5.4/m
黒翼の堕天使アルカディア#覚醒中
Poppy · Jungle
14 / 7 / 21
76.1% KP
48,040
29.5% share
19,192g
264 CS · 7.5/m
サメ仲間#JP1
Galio · Mid
6 / 13 / 12
39.1% KP
30,042
18.4% share
13,573g
227 CS · 6.4/m
鋼より刃#刃より剣
Anivia · ADC
6 / 11 / 14
43.5% KP
28,366
17.4% share
14,658g
241 CS · 6.8/m
NewMeta#ukyo
Camille · Support
8 / 14 / 16
52.2% KP
25,847
15.9% share
13,250g
56 CS · 1.6/m
Red side
Victoryごみさん#5353
Olaf · Top
7 / 7 / 5
24.5% KP
33,891
17.5% share
17,811g
278 CS · 7.9/m
atuuy#999
Sylas · Jungle
8 / 12 / 18
53.1% KP
23,736
12.2% share
14,304g
177 CS · 5/m
necon#JP1
Ahri · Mid
15 / 10 / 12
55.1% KP
45,690
23.6% share
15,346g
184 CS · 5.2/m
くむお#JP1
Ezreal · ADC
18 / 6 / 14
65.3% KP
77,696
40.1% share
21,783g
263 CS · 7.4/m
klqk#JP1
Nautilus · Support
1 / 11 / 29
61.2% KP
12,842
6.6% share
10,861g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
