Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Summoner's Rift · 115 days ago
10 / 2 / 8
K / D / A
33.3%
Kill participation
777.9
Damage / min
12,397g
537.1 gold / min
35
6 placed · 4 cleared
174
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatあやたか#JP1
Renekton · Top
2 / 6 / 3
21.7% KP
17,121
17% share
8,909g
195 CS · 8.4/m
touma#JP1
Xin Zhao · Jungle
4 / 9 / 9
56.5% KP
19,126
19% share
8,344g
113 CS · 4.9/m
西条飛鳥#Spark
Galio · Mid
3 / 14 / 9
52.2% KP
18,826
18.7% share
7,216g
110 CS · 4.8/m
けいぶ#JP2
Miss Fortune · ADC
13 / 12 / 2
65.2% KP
32,038
31.8% share
12,559g
129 CS · 5.6/m
Sumeragi#JP1
Leona · Support
1 / 13 / 12
56.5% KP
13,670
13.6% share
6,697g
15 CS · 0.6/m
Red side
Victorymokachi#gwen
Gwen · Top
4 / 4 / 5
16.7% KP
16,264
12% share
7,464g
102 CS · 4.4/m
サメ仲間#JP1
Wukong · Jungle
10 / 2 / 8
33.3% KP
17,957
13.3% share
12,397g
174 CS · 7.5/m
黒翼の堕天使アルカディア#覚醒中
Poppy · Mid
14 / 5 / 13
50% KP
41,017
30.3% share
13,213g
186 CS · 8.1/m
鋼より刃#刃より剣
Brand · ADC
19 / 4 / 19
70.4% KP
44,904
33.2% share
14,778g
169 CS · 7.3/m
NewMeta#ukyo
Anivia · Support
7 / 9 / 23
55.6% KP
15,103
11.2% share
10,336g
46 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
