Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Normal Draft · 111 days ago
3 / 7 / 10
K / D / A
72.2%
Kill participation
1,010
Damage / min
11,042g
430.5 gold / min
21
11 placed · 2 cleared
180
7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOn1yCc#7588
Garen · Top
7 / 9 / 2
50% KP
18,733
22.6% share
11,498g
229 CS · 8.9/m
ででんでんででん#でーん
Bel'Veth · Jungle
5 / 9 / 2
38.9% KP
10,985
13.2% share
9,829g
149 CS · 5.8/m
uwaaaaaaaaaaaann#JP1
Orianna · Mid
1 / 5 / 6
38.9% KP
20,635
24.8% share
8,926g
224 CS · 8.7/m
サメ仲間#JP1
Xayah · ADC
3 / 7 / 10
72.2% KP
25,906
31.2% share
11,042g
180 CS · 7/m
ぺいたそっ#JP1
Nautilus · Support
2 / 5 / 10
66.7% KP
6,783
8.2% share
7,202g
16 CS · 0.6/m
Red side
Victory影法師#kaku
Camille · Top
11 / 2 / 10
60% KP
37,519
35% share
15,113g
221 CS · 8.6/m
sweets#ppp
Ekko · Jungle
14 / 2 / 8
62.9% KP
23,829
22.2% share
16,049g
200 CS · 7.8/m
紅石金橘#蟹々X
Nocturne · Mid
5 / 4 / 8
37.1% KP
20,827
19.4% share
12,574g
227 CS · 8.8/m
在哭泣#ljxxx
Kai'Sa · ADC
3 / 6 / 8
31.4% KP
17,857
16.7% share
10,820g
187 CS · 7.3/m
Dizzý#ς2 º
Karma · Support
2 / 4 / 13
42.9% KP
7,118
6.6% share
8,035g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
