Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Normal Draft · 111 days ago
8 / 1 / 10
K / D / A
78.3%
Kill participation
771.8
Damage / min
14,973g
576.3 gold / min
20
10 placed · 3 cleared
238
9.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkyu#93JP
Tahm Kench · Top
6 / 4 / 2
57.1% KP
23,970
32.2% share
10,794g
182 CS · 7/m
XizVoLbkTenD#JP1
Hecarim · Jungle
4 / 3 / 5
64.3% KP
7,310
9.8% share
10,435g
189 CS · 7.3/m
ほしかわ#にじさんじ
Brand · Mid
3 / 4 / 3
42.9% KP
20,448
27.4% share
10,647g
219 CS · 8.4/m
さたーにゃ#8937
Aphelios · ADC
0 / 7 / 3
21.4% KP
12,007
16.1% share
9,089g
197 CS · 7.6/m
Weather Report#ヒノアラシ
Senna · Support
1 / 5 / 4
35.7% KP
10,770
14.5% share
7,081g
32 CS · 1.2/m
Red side
VictoryCHEVALIER#MEOW
Mordekaiser · Top
3 / 6 / 3
26.1% KP
19,334
22.6% share
8,085g
139 CS · 5.3/m
切捨御免#0000
Kayn · Jungle
9 / 3 / 7
69.6% KP
21,648
25.3% share
12,797g
219 CS · 8.4/m
uwaaaaaaaaaaaann#JP1
Malzahar · Mid
3 / 1 / 5
34.8% KP
20,574
24.1% share
10,747g
256 CS · 9.9/m
サメ仲間#JP1
Jhin · ADC
8 / 1 / 10
78.3% KP
20,054
23.5% share
14,973g
238 CS · 9.2/m
ぺいたそっ#JP1
Braum · Support
0 / 3 / 15
65.2% KP
3,855
4.5% share
6,763g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
