Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 106 days ago
2 / 5 / 9
K / D / A
36.7%
Kill participation
626.1
Damage / min
14,865g
520.4 gold / min
27
12 placed · 2 cleared
278
9.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRCK Kangkuk#1122
Rumble · Top
3 / 8 / 14
38.6% KP
28,341
18.4% share
11,990g
203 CS · 7.1/m
时 崎 月 汐#0527
Graves · Jungle
14 / 2 / 11
56.8% KP
47,124
30.6% share
21,103g
355 CS · 12.4/m
hono#JP1
Pantheon · Mid
8 / 5 / 10
40.9% KP
29,169
19% share
13,333g
201 CS · 7/m
Bbird#JP1
Ezreal · ADC
3 / 2 / 11
31.8% KP
20,023
13% share
13,509g
243 CS · 8.5/m
Kitsune#526
Elise · Support
16 / 13 / 10
59.1% KP
29,124
18.9% share
13,437g
39 CS · 1.4/m
Red side
Defeatカフェキューティーズ準太郎#8485
Sion · Top
5 / 10 / 7
40% KP
26,228
26.6% share
10,151g
192 CS · 6.7/m
aspire#JINBU
Talon · Jungle
9 / 9 / 6
50% KP
21,455
21.7% share
12,662g
193 CS · 6.8/m
Ksh4tr1a#JP1
Ekko · Mid
5 / 7 / 7
40% KP
15,076
15.3% share
10,803g
195 CS · 6.8/m
サメ仲間#JP1
Sivir · ADC
2 / 5 / 9
36.7% KP
17,887
18.1% share
14,865g
278 CS · 9.7/m
壹葉障目#JP1
Shaco · Support
9 / 14 / 7
53.3% KP
18,084
18.3% share
11,021g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
