Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 106 days ago
5 / 6 / 10
K / D / A
38.5%
Kill participation
724.5
Damage / min
12,841g
416.5 gold / min
25
12 placed · 1 cleared
230
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnowrabbit#2800
K'Sante · Top
2 / 9 / 6
24.2% KP
21,325
18.9% share
9,743g
210 CS · 6.8/m
재성맨#kr2
Rek'Sai · Jungle
7 / 8 / 13
60.6% KP
15,056
13.3% share
12,441g
174 CS · 5.6/m
aspire#JINBU
Akali · Mid
10 / 5 / 9
57.6% KP
31,048
27.5% share
13,654g
217 CS · 7/m
伏魔御廚子#Gimi
Mel · ADC
9 / 9 / 8
51.5% KP
24,962
22.1% share
14,707g
239 CS · 7.8/m
壹葉障目#JP1
Shaco · Support
5 / 8 / 17
66.7% KP
20,397
18.1% share
10,457g
20 CS · 0.6/m
Red side
VictoryHeroSiege#11111
Singed · Top
7 / 4 / 16
59% KP
29,192
23.6% share
14,530g
255 CS · 8.3/m
时 崎 月 汐#0527
Kayn · Jungle
11 / 6 / 12
59% KP
37,337
30.2% share
15,558g
229 CS · 7.4/m
サメ仲間#JP1
Azir · Mid
5 / 6 / 10
38.5% KP
22,339
18.1% share
12,841g
230 CS · 7.5/m
にゃにゃにゃ にゃにゃにゃ#にゃにゃ
Jhin · ADC
11 / 6 / 10
53.8% KP
18,992
15.4% share
15,935g
188 CS · 6.1/m
Kitsune#526
Elise · Support
5 / 12 / 13
46.2% KP
15,747
12.7% share
12,167g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
