Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 105 days ago
13 / 8 / 6
K / D / A
67.9%
Kill participation
1,208.1
Damage / min
16,323g
438.6 gold / min
18
12 placed · 1 cleared
244
6.6 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryANGEL VOICE#000
Camille · Top
10 / 4 / 10
42.6% KP
31,876
22.1% share
15,905g
216 CS · 5.8/m
gaman#7897
Shyvana · Jungle
19 / 3 / 13
68.1% KP
45,831
31.7% share
20,358g
275 CS · 7.4/m
熱心市民小王1#1006
Diana · Mid
11 / 10 / 10
44.7% KP
37,160
25.7% share
16,026g
247 CS · 6.6/m
morimon#1331
Jhin · ADC
5 / 8 / 18
48.9% KP
21,892
15.2% share
15,999g
276 CS · 7.4/m
ゴ三クヅ屋#0000
Alistar · Support
2 / 3 / 24
55.3% KP
7,656
5.3% share
10,572g
29 CS · 0.8/m
Red side
Defeatはっくす#teemo
Illaoi · Top
3 / 7 / 6
32.1% KP
28,081
19.9% share
13,943g
260 CS · 7/m
カナ318#JP1
Master Yi · Jungle
8 / 9 / 8
57.1% KP
29,180
20.7% share
17,606g
227 CS · 6.1/m
サメ仲間#JP1
Viktor · Mid
13 / 8 / 6
67.9% KP
44,960
31.9% share
16,323g
244 CS · 6.6/m
GOOD TRY#JP1
Varus · ADC
3 / 11 / 9
42.9% KP
24,441
17.3% share
15,111g
318 CS · 8.5/m
故に侘助#護廷十三隊
Seraphine · Support
1 / 12 / 15
57.1% KP
14,304
10.1% share
9,849g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
