Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 105 days ago
12 / 3 / 11
K / D / A
60.5%
Kill participation
1,200.9
Damage / min
20,105g
556.9 gold / min
38
15 placed · 4 cleared
302
8.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory火影になるために#jp2
Ambessa · Top
9 / 9 / 6
41.7% KP
37,212
28% share
16,965g
275 CS · 7.6/m
き な#Kina
Viego · Jungle
16 / 6 / 4
55.6% KP
35,570
26.8% share
22,957g
288 CS · 8/m
PiiP#7044
Ahri · Mid
8 / 8 / 9
47.2% KP
28,017
21.1% share
15,105g
269 CS · 7.5/m
Aemeath#0724
Senna · ADC
2 / 7 / 17
52.8% KP
21,790
16.4% share
14,706g
261 CS · 7.2/m
みよえもん#JP1
Nami · Support
1 / 8 / 15
44.4% KP
10,120
7.6% share
9,354g
39 CS · 1.1/m
Red side
Defeat直井怜#綺麗だ
Darius · Top
10 / 9 / 10
52.6% KP
31,758
23% share
16,585g
242 CS · 6.7/m
Leslie vast#1111
Naafiri · Jungle
12 / 7 / 8
52.6% KP
25,739
18.7% share
16,754g
244 CS · 6.8/m
うわああああ#JP1
Jhin · Mid
1 / 7 / 14
39.5% KP
22,905
16.6% share
12,827g
250 CS · 6.9/m
サメ仲間#JP1
Syndra · ADC
12 / 3 / 11
60.5% KP
43,352
31.5% share
20,105g
302 CS · 8.4/m
귀찮게 하지마#0907
Camille · Support
3 / 10 / 12
39.5% KP
14,073
10.2% share
11,008g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
