Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 105 days ago
5 / 3 / 10
K / D / A
38.5%
Kill participation
917.5
Damage / min
10,447g
423.5 gold / min
14
7 placed · 2 cleared
174
7.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatきおクシア#10万
Gragas · Top
4 / 4 / 8
70.6% KP
24,103
26.7% share
9,538g
190 CS · 7.7/m
らきじゃんぐる#ジャングル
Talon · Jungle
7 / 7 / 5
70.6% KP
18,982
21% share
13,305g
161 CS · 6.5/m
HebiHebi#KR C1
Tristana · Mid
3 / 6 / 4
41.2% KP
19,366
21.4% share
9,392g
206 CS · 8.4/m
くむお#JP1
Ezreal · ADC
2 / 10 / 6
47.1% KP
19,597
21.7% share
9,348g
171 CS · 6.9/m
Perfect Night#KR 1
Braum · Support
1 / 12 / 10
64.7% KP
8,390
9.3% share
6,309g
17 CS · 0.7/m
Red side
Victory다이노포스TV채널에강서윤입니다#그러더라구
Renekton · Top
6 / 6 / 7
33.3% KP
31,808
25.3% share
11,602g
220 CS · 8.9/m
高山 新地#ジャングル
Pantheon · Jungle
12 / 3 / 11
59% KP
25,100
19.9% share
11,749g
154 CS · 6.2/m
サメ仲間#JP1
Azir · Mid
5 / 3 / 10
38.5% KP
22,632
18% share
10,447g
174 CS · 7.1/m
東京バナナ#JP1
Syndra · ADC
14 / 2 / 10
61.5% KP
34,894
27.7% share
15,813g
237 CS · 9.6/m
woossub#woo
Nautilus · Support
2 / 3 / 22
61.5% KP
11,490
9.1% share
8,586g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
