Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Normal Draft · 104 days ago
7 / 3 / 5
K / D / A
66.7%
Kill participation
1,062.6
Damage / min
17,136g
534.4 gold / min
42
12 placed · 12 cleared
306
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatごまだんご6432#JP1
Gragas · Top
1 / 5 / 8
69.2% KP
19,265
28.1% share
10,303g
192 CS · 6/m
こあらまっちょ#JP2
Xin Zhao · Jungle
4 / 2 / 6
76.9% KP
12,818
18.7% share
11,572g
178 CS · 5.6/m
柚 梨#yuri
Syndra · Mid
3 / 4 / 3
46.2% KP
14,243
20.7% share
10,830g
211 CS · 6.6/m
Bloom Trigger#JP1
Jhin · ADC
5 / 3 / 3
61.5% KP
19,655
28.6% share
13,706g
285 CS · 8.9/m
Dizzý#ς2 º
Janna · Support
0 / 4 / 9
69.2% KP
2,685
3.9% share
7,332g
28 CS · 0.9/m
Red side
VictoryTank#JP01
Aatrox · Top
7 / 6 / 3
55.6% KP
37,592
33% share
13,489g
212 CS · 6.6/m
KaraKuri#1123
Yorick · Jungle
2 / 1 / 6
44.4% KP
12,325
10.8% share
12,211g
212 CS · 6.6/m
uwaaaaaaaaaaaann#JP1
Orianna · Mid
2 / 2 / 8
55.6% KP
22,320
19.6% share
11,321g
226 CS · 7/m
サメ仲間#JP1
Tristana · ADC
7 / 3 / 5
66.7% KP
34,075
29.9% share
17,136g
306 CS · 9.5/m
ぺいたそっ#JP1
Yuumi · Support
0 / 1 / 13
72.2% KP
7,463
6.6% share
8,975g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
