Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Normal Draft · 104 days ago
12 / 4 / 11
K / D / A
51.1%
Kill participation
1,440.3
Damage / min
17,529g
500.4 gold / min
44
16 placed · 10 cleared
272
7.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaraKuri#1123
Yorick · Top
7 / 5 / 16
51.1% KP
36,378
21.4% share
14,300g
189 CS · 5.4/m
Angela Winslair#BS1
Vi · Jungle
11 / 10 / 13
53.3% KP
34,166
20.1% share
15,444g
230 CS · 6.6/m
uwaaaaaaaaaaaann#JP1
Malzahar · Mid
12 / 4 / 14
57.8% KP
40,501
23.8% share
16,921g
268 CS · 7.6/m
サメ仲間#JP1
Syndra · ADC
12 / 4 / 11
51.1% KP
50,457
29.6% share
17,529g
272 CS · 7.8/m
ぺいたそっ#JP1
Nautilus · Support
3 / 4 / 18
46.7% KP
8,745
5.1% share
9,935g
28 CS · 0.8/m
Red side
Defeat河西の西#JP1
Gwen · Top
11 / 7 / 3
51.9% KP
55,902
41.7% share
18,344g
287 CS · 8.2/m
username#ZCKA
Jarvan IV · Jungle
3 / 12 / 15
66.7% KP
20,975
15.6% share
12,854g
218 CS · 6.2/m
kidney#신 장
Akali · Mid
7 / 10 / 4
40.7% KP
22,928
17.1% share
12,323g
211 CS · 6/m
Meowo#ooooO
Xayah · ADC
5 / 9 / 7
44.4% KP
25,979
19.4% share
13,964g
275 CS · 7.8/m
祺贵人#长崎舞浅静
Lulu · Support
1 / 7 / 14
55.6% KP
8,281
6.2% share
8,818g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
