Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Normal Draft · 104 days ago
9 / 2 / 7
K / D / A
66.7%
Kill participation
969.1
Damage / min
11,031g
541.6 gold / min
21
11 placed · 1 cleared
194
9.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat고양이#猫 耳
Yasuo · Top
1 / 3 / 2
20% KP
19,631
29.3% share
8,281g
186 CS · 9.1/m
mpcgx4#3326
Sylas · Jungle
6 / 3 / 7
86.7% KP
9,879
14.7% share
9,447g
111 CS · 5.5/m
自傷無色#SFHA
Xerath · Mid
3 / 3 / 5
53.3% KP
19,515
29.1% share
7,296g
147 CS · 7.2/m
mogumin#JP2
Ezreal · ADC
3 / 9 / 0
20% KP
10,702
16% share
8,196g
148 CS · 7.3/m
mamba mentality#JP1
Mel · Support
2 / 6 / 3
33.3% KP
7,319
10.9% share
5,742g
50 CS · 2.5/m
Red side
Victoryuwaaaaaaaaaaaann#JP1
Vladimir · Top
4 / 1 / 3
29.2% KP
13,799
22.4% share
7,816g
181 CS · 8.9/m
切捨御免#0000
Jayce · Jungle
3 / 6 / 6
37.5% KP
10,628
17.3% share
9,075g
154 CS · 7.6/m
KaraKuri#1123
Yorick · Mid
4 / 3 / 1
20.8% KP
10,683
17.3% share
7,730g
151 CS · 7.4/m
サメ仲間#JP1
Syndra · ADC
9 / 2 / 7
66.7% KP
19,737
32% share
11,031g
194 CS · 9.5/m
ぺいたそっ#JP1
Nautilus · Support
4 / 3 / 11
62.5% KP
6,737
10.9% share
6,633g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
