Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 103 days ago
6 / 2 / 3
K / D / A
42.9%
Kill participation
453.4
Damage / min
13,147g
400.6 gold / min
57
14 placed · 9 cleared
195
5.9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUvi 兼职大师#vid
Garen · Top
5 / 4 / 10
44.1% KP
23,505
16.4% share
13,736g
236 CS · 7.2/m
snowrabbit#2800
Aatrox · Jungle
11 / 3 / 16
79.4% KP
29,425
20.5% share
17,463g
254 CS · 7.7/m
しゅんた1106#JP1
Xerath · Mid
5 / 4 / 13
52.9% KP
31,404
21.9% share
12,496g
238 CS · 7.3/m
Tele#JP1
Nilah · ADC
7 / 6 / 18
73.5% KP
21,535
15% share
18,287g
305 CS · 9.3/m
ねこねこ#JP1
Senna · Support
6 / 4 / 22
82.4% KP
37,743
26.3% share
13,261g
38 CS · 1.2/m
Red side
Defeat風のような男#JP1
Tryndamere · Top
4 / 7 / 6
47.6% KP
33,353
31% share
15,169g
325 CS · 9.9/m
サメ仲間#JP1
Wukong · Jungle
6 / 2 / 3
42.9% KP
14,878
13.8% share
13,147g
195 CS · 5.9/m
Bbird#JP1
Hwei · Mid
9 / 5 / 5
66.7% KP
30,660
28.5% share
14,531g
245 CS · 7.5/m
Asuki#JP1
Kindred · ADC
1 / 9 / 7
38.1% KP
21,803
20.2% share
12,761g
240 CS · 7.3/m
Lume#misa
Braum · Support
1 / 11 / 10
52.4% KP
7,032
6.5% share
8,593g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
